Recovered old blog about the iPhone version of Spiderman Total Mayhem. Note at the time the iPad version wasn’t out yet. Now in hindsight, the iPhone version tops the iPad version because frustrating control on the iPad and the change of using the web shooting (really like the auto aim to green point).
Yes this is the constant feeling I got when playing Spiderman Total Mayhem. This is really a cool game. I don’t know where to start…maybe for the fact you can be spiderman when ever you want on the iPhone. Or the fact that you can fight real cool boss battles (still trying to beat my best time). Or collecting the comic artwork spread all over the game. Then there is the feature to play spiderman in the black suit. Which is more powerful and cooler.
As a kid growing up with the spiderman comics and dreaming that one day I’ll just be like Peter Parker and get bitten by a radioactive spider and get those powers. Web swinging through the city, swinging over tall buildings or climbing walls. It was cool… unfortunately it was a fantasy. But now a dream come true.
Anyway the game itself is quit linear. There is a starting point A and you have to get the end point B. That’s fixed you can’t deviate from that. But you can use the easy road to get there or at some levels a harder road the get there (this is for those hard to collect comic artwork).
The first time playing the game I really got sucked into the story. The story itself is not that complicated, super villains breaking out of a high tech prison and spiderman to the rescue. But it does draw you right into the action. There is no moment of rest and after each level section a nice cut-scene full with spiderman and his remarks. What more do you want? Fighting the lower bad guys are fun as in spiderman automatically use combo’s if you tap the buttons in a certain order. Like three times the punch button or three times the web button. But you can also mix them up for more spidey action, discovered one where you tap the web button once followed by hitting the punch button a couple of times. Or air battles my highest is a 114 hit combo without touching the ground.
The other fun on interesting thing is the spider sense. You get a warning when spiderman is about to be attacked by someone and all you have to do is tap the spider sense button and spiderman will avoid the attack plus make a counter. This feature really makes me feel like spiderman when playing the game. So this is how the spidey sense works….so cool and so much more fun. I think this will make an interesting replay challenge to beat the game with out being hit by anyone. Further more there or other challenges trying to get the gold spiderman statues for each level, collect the comic artworks, take spiderman action photo’s or beat the bosses as fast as possible.
An other nice thing to notice is when you finish the game and read through the credits…yes all Asians. As an Asian myself I was kinda out of words when I notice this. The idea that most of the game design and artwork is done by asian people is refreshing. Then there is that side note: spiderman is an american super hero…right?
There is one bad thing in this game though at some point in some levels the jumping and distance isn’t that clear. And having spiderman fall down in the abyss every time…is kinda frustrating. WTF I AM SPIDERMAN…..why can’t I jump…..that’s what I thought when falling for the fifth or even more when trying to reach a certain point in the game. Okey there is one more other thing: the goblin doesn’t look like the goblin.
But beside this… a real gem. I can’t wait for the iPad version.