Tag Archive: AppStore

Ready2Order

Ready2Order is a food menu application for everyone in the food industry, from your local cupcake store to much bigger restaurants.

Ready2Order has two dedicated modes: “Edit Mode” and “Display Mode”

With the easy to use “Edit Mode” anyone can transform their paper food menu into a modern digital food menu.

By providing your description, ingredients listing, and a well-taken photo; you can create your own customer’s experience that you want your customers to have.

Add your store name and logo to the menu to make it feel even more like your own food menu application.

The “Display Mode” lets you transform the data that you created into a digital menu that your customers can browse through and interact with as if they are holding a menu in their hands.

These are the two main core functionality of Ready2Order.

There are of course more options which include a password lock to “Menu Mode”, you don’t want your customer to leave this mode and change your food database.

There is an iCloud sync option when you have multiple iPads that you want to use as menu devices.

There is also a feature called “Waiter Mode” which lets you see your active devices in “Menu Mode” and keep track of them.

And a lot more options plus usage possibilities. Give it a try.

download on the app store

SmallTalk

Small talk is defined as a light conversation about common, everyday things.
Depending on the social occasion, the conversation may vary from asking how a person is doing to talking about the weather.

This seems like a simple activity and most people do this every day.
But not everyone is as skillful at it as the other.

Some may find this hard, the concept of having a polite conversation about unimportant things.

What do you talk about when you don’t know each other?

What if you say something wrong and offend the other person.

You only have one chance for a first impression.

How do you deal with awkward silences?

I think most of us will have experienced this a couple of times in their lifetime, at least I do.
At those times I really wished that I could read minds and know what to say to avoid certain awkward moments.

Unfortunately that’s not really possible. But… what if?
What if there is something close to it. Something that will help you, in a big way, by giving you options.

That’s the main function of this application: to provide you with topics to talk about. It’s as simple as that.

So where to begin?
First you have to enter a couple of topics that you find interesting or have strong feelings for.

These topics will be combined into a special list, an identifier for your preferences.
The list itself is used to provide various functions inside this application.

For example you can get a notification, when another user who shares similar interest is nearby.
Or you can browse through all the active users around you and discover the topics of interest that you have in common.

Another example is that the list will be used to determine the most popular topics across all users. This way you can always find a save topic to start a conversation.
The popular topics are further ordered into active topics around you, new trending topics and all time popular topics.

And beside this, there are even more options and functions to discover.

So what are you waiting for?
Try it out and before you know it, you’ll be talking to everyone.

Emergency Info

No one wants to be in an accident…
But what if you do get into one. Don’t you want the best help possible?

The Emergency Info App aims to play a role in this situation by providing accurate and easily accessible information to the first help responder that is treating you.

As a first step: a clear and distraction-free icon. A home screen layout differs from person to person, and finding a particular app can be difficult for someone new to it. And nothing attracts the attention more than a bright red color and an exclamation point.

The second step: presenting the information. This should be short and to the point. In an emergency, every second count. And time wasted by scrolling through an app and reading lots of sentences isn’t a good thing.
After careful consideration of what information is important, how to show it, and still be relevant to you the user. The decision was settled on an information section category layout. You can choose from different information sections and in each section, you can enter the information that applies to you. Your allergies, specific medical conditions that you have, or certain medicines that you are taking.
With customization, you can choose what’s important and relevant to you and show this on the first and most important screen of the app. The info that could save your life.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

download on the app store

Sleep Widget

Sleep Widget is a simple app that helps you track your sleep habit using HealthKit.

All you have to do is enable the widget function of the app in the today view (that’s when you swipe down on the home screen). When you go to bed, press the “Start” button.

Sleep. Zzz.

When you  wake up, press the “Stop” button.

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And for the last part, adjust the fall in sleep time & press save to HealthKit.

Free to play video games

Is free to play really free to play? That’s a good question. Some are and some are certainly not. When I open the AppStore app on my iPhone I always look at the “Top Charts” and browse through the top “Paid”, “Free” and “Grossing” chart. It’s interesting and it also gives you a picture of what’s in and what’s out.

And some people may know that the top grossing app is marketed as a free to play app (actually the top three). How can a free app make so much money? The key word: In-App purchases. Depending on the game you can literally buy anything from gold as game currency, booster weapons & armour, continues or extra power ups.

The question is why would anyone buy those items? Or more to the point: exchange real money for digital bites & bytes. That’s what they are. Nothing more and nothing less. Just some line of code that gives your game character extra power and options. I read somewhere once that most free to play games makes their money from just 3% of their player base. Those are the hardcore game addicts (who also have the money to pay for it, or kids with access to their parents credit cards).

So how do they get addicted to those games? The first step: get them to download it. Advertisement, marketing, mouth to mouth, paid reviews etc.

The second step: give them an accomplished feeling when ever they achieve an objective in the game. Item and gold rewards. This gives them the ability to complete the game objectives faster and better. Plus when they get a faster time, give them start & medals. Who doesn’t like to feel like a winner?

The third step: introduce an online competition. This can be a leaderboard system showing high game scores. Or a battle arena where they can fight other people with their game character to see who is the stronger one. There can only be one at the top, right? Even when it’s a fictional one.

The fourth step: is give daily bonus rewards. This motivates them to play the game each day.

During step 2 and 3, give them hints and pushes for some premium options in the game that they can only get now with in-app purchases and…. gotcha (the 3%).

But I do wonder if those 3% will ever stop and think why they play the game in the first place? That’s play the game as a form of enjoyment. Something to pass the time with. You know the limited 24 hours a day. 7 days a week. 52 weeks a year. The years you have to live. I guess those 3% lost track of this and only see the game objective to be on the top, get a better score or a faster time.

Anyways this is what I ask myself whenever I feel that I’ve been playing a certain game to much. You know: I like everyone else have an expiration date, that’s… when you die. Wouldn’t you rather spend your time doing something else that’s more fulfilling and accomplished then… playing a video game. Which you can delete in seconds with a tap of your finger. And then what do you have…?